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# Icon Studio document. Hand-editing is fine.
#
# Colours carry both a palette role and literal RGB: the role wins if the
# named palette still defines it, so retuning a theme updates documents
# that reference it; the RGB is the fallback when it does not.

version = 1
palette = "afterdark"
sub_banner = ""
show_guides = false

[foreground]
kind = "icon"
codepoint = "f137"
name = "play_pause"

[colors.foreground]
role = "primary"
rgb = [123, 120, 180]

[colors.background_a]
role = "accent"
rgb = [253, 242, 198]

[colors.background_b]
role = "primary"
rgb = [123, 120, 180]

[background]
style = "dots"
angle = 45.0

[mark]
scale = 0.55
filled = true
size = 0.1
offset = [0.4, -0.3]

[export]
name = "ic_icon"
directory = "/home/gmorell/Development/projects/floaty-media/"

[grid]
masked = false
colors = ["primary", "accent", "base-200"]
backgrounds = ["solid", "diagonal-split", "linear-gradient", "radial-gradient", "dots"]

[[layers]]
codepoint = "e6dd"
name = "bubble_chart"
size = 2.0
filled = true

[layers.color]
role = "base-300"
rgb = [14, 0, 72]

[[layers]]
codepoint = "e034"
name = "pause"
size = 0.76
rotation = 10.0
offset = [0.3, -0.3]
filled = false

[[layers]]
codepoint = "e037"
name = "play_arrow"
size = 0.95
rotation = -5.0
offset = [-0.32, 0.15]
filled = false

[[layers]]
codepoint = "e405"
name = "audiotrack"
size = 0.45
offset = [0.15, 0.4]
filled = false